Tuesday 4 October 2011

The Beginning Of The End

So, here we are, it seems we have reached the delicious desert of our three year animation feast. Although I must say the main was a little tasteless and the entertainment was lackluster. Stop watching 'Come Dine With Me' Joe.
So anyway it's the third year which means we do pretty much whatever we want with very little help, those who know me will find this idea laughable, never the less, i'm looking forward to it. After months of soul searching, yes it was that dramatic, I've decided my true calling lies in character design. I've been doing some intern work for 'Oop Studios' in this area which has been going well, will post some shortly.
So I needed to come up with an idea of what to work on for specialist study 1 which is our first project, again it has no brief and the learning outcomes were especially "helpful" this time with sub sections such as
"Reading List: ...How do we know? It's your project"
Like I said, I knew I wanted to design characters but it wasn't until I saw this amusing display that I noticed what a stagnant pool of sh*t most AAA video game design had become.


I mean can someone tell me why a medium mostly used by twenty something male nerds but also increasingly women and young children as well is only being represented by men who look like they shave with wood chippers and wash their hair with gravel. Video games are so far behind when it comes to representing their audience it's unreal. I want to come up with something that is actually relatable for young people and make characters they can identify with even if only slightly. More to come folks, I can tell you're intrigued. 

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