Trying to take on board "The Galloway Method" I discussed in my last blog I re-did the girl a little so she has a lot of the same attributes but they don't interupt the flow of the lines as much. I did kinda fell back on a standard pose again but I knew I was gunna use it to test out colours so I needed one that kept everything visable. Heres the first pencil and my inking with the graphics tablet.
As you can see most of her clothes and accessories stay with the line of her body shape, this does look good but I'm not it would be appropriate for a video game, thinks its more on the animation side. Good technique though, I will definitely be doing this again. Gotta keep practicing the inking though, it is tough. It may look identical to you but that's another hours work between these two.
And this is my Render, I tried to take on board everything everyone said about my last one, mainly the colours and the feet.
I do like this a lot but there's still work to be done. I need to stop bein' such a little bitch when it comes to shading and highlighting, gotta have more contrast. I'll run it by the class tomorrow and see what they say and because I've still got the file on separate layers I can tweak any suggestions they have. Bring it on.
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